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    <title>Part-Time Comics</title>
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    <id>tag:,2009-06-09:/12</id>
    <updated>2010-04-20T02:34:57Z</updated>
    <subtitle>Anthony and Keith have a podcast about making comics part-time while still keeping their day jobs.</subtitle>
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type Open Source 4.12</generator>

<entry>
    <title>020 - Interview with Dan Price</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/020-interview-with-dan-price.php" />
    <id>tag:www.parttimecomics.com,2010://12.2229</id>

    <published>2010-04-20T02:34:00Z</published>
    <updated>2010-04-20T02:34:57Z</updated>

    <summary>Anthony and Keith chat with Dan Price, creator of Latex Avenger.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="danprice" label="Dan Price" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Anthony and Keith chat with Dan Price, creator of <em>Latex Avenger.</em></p>]]>
        <![CDATA[<p>We asked Dan questions on a variety of topics, mostly related to his self-created and published work. Early in the conversation, Dan gave us the backstory on how he came up with the <em>Latex Avenger</em>, and later on shared some of the techniques he and his color artist (Greg Saxon) use for creating the comic. For printing, he recommends <a href="http://www.austinscreenprinting.net/">Austin Screen Printing</a> for t-shirts, <a href="http://www.stickergiant.com/">StickerGiant</a> for stickers, and <a href="http://www.psprint.com/">PsPrint</a> for posters.</p>

<p>Dan goes to several signings and comic conventions in Texas throughout the year, selling his comic and t-shirts to fans. He'll be at <a href="http://www.texascomicon.com/">Texas Comiccon</a> this June 18, 19, ans 20. Also, Dan will be at <a href="http://www.wizardworld.com/home-tx.html">Wizard World Austin</a> this November 12, 13, and 14. And, of course, Dan will at Staple in March 2011.</p>

<p>You can find out more about Dan Price, his paintings, and the <em>Latex Avenger </em>at <a href="http://danprice.carbonmade.com">danprice.carbonmade.com</a>.</p>]]>
    </content>
</entry>

<entry>
    <title>019 - Staple Aftermath</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/019-staple-aftermath.php" />
    <id>tag:www.parttimecomics.com,2010://12.2222</id>

    <published>2010-03-16T03:37:31Z</published>
    <updated>2010-03-16T03:37:41Z</updated>

    <summary>Anthony and Keith talk about their successes and failures from Staple 2010, chat about their experiences from the Dragon&apos;s Lair &quot;Indie Comic Day,&quot; reflect on the lessons learned from past podcasts, and gaze into their futures as part-time comics creators.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="dragonslair" label="Dragon&apos;s Lair" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="staple" label="Staple!" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Anthony and Keith talk about their successes and failures from <a href="http://www.staple-austin.org/">Staple</a> 2010, chat about their experiences from the Dragon's Lair "Indie Comic Day," reflect on the lessons learned from past podcasts, and gaze into their futures as part-time comics creators.</p>]]>
        <![CDATA[<p>Keith's sales experiences in the most recent <a href="http://www.staple-austin.org/">Staple</a> expo were about the same as previous years, while Anthony did slightly better than previous years.<p>

<p>At <a href="http://dlair.net/">Dragon's Lair</a>, Anthony and Keith learned interesting tidbits that will help how they create comics, both during the <a href="http://dlair.net/austin/2010/03/03/indie-comic-day/">Indie Comic Day</a> panel and afterward.</p>

<p>For both Part-Time Comics creators, their web stats seemed to not rise significantly due to the Staple or Dragon's Lair events.</p>

<p>While wrapping up the Part-Time Comics podcast series, Anthony and Keith shared their long-term comics goals. In short, Anthony will strive to improve his production process while Keith will complete several comics partly in the works and begin working on new creations.</p>]]>
    </content>
</entry>

<entry>
    <title>018 - Countdown to Staple 2010</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/018-countdown-to-staple-2010.php" />
    <id>tag:www.parttimecomics.com,2010://12.2218</id>

    <published>2010-03-02T03:52:03Z</published>
    <updated>2010-03-16T03:04:06Z</updated>

    <summary>Anthony and Keith make last-minute preparations for the Staple! independent media expo in Austin, Texas. Also, they chat about past lessons and their goals for this year&apos;s Staple!.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="staple" label="Staple!" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Anthony and Keith make last-minute preparations for the <a href="http://www.staple-austin.org/">Staple!</a> independent media expo in Austin, Texas. Also, they chat about past lessons and their goals for this year's Staple!.</p>]]>
        <![CDATA[<p>The episode began with an examination of the recent web stats for <a href="http://www.localheroes.us/">LocalHeroes.us</a>. The stats&#8212;still being tracked for two more weeks&#8212;can be found on a new permanent page called <a href="http://www.parttimecomics.com/keith/samplestats/">Sample Web Stats for LocalHeroes.us</a>.</p>

<p>Partway into the podcast, they were joined by another Talkshoe user who goes by the name "theLastProphet." He asked questions about Staple!, the backgrounds of the hosts, the goals of the Part-Time Comics podcast, and the ways in which the hosts get the word out about their respective projects. theLastProphet mentioned a community-run website centered on the comics industry that he found helpful for chatting with other creative types and promoting oneself, <a href="http://www.theouthousers.com/">www.theouthousers.com</a>.</p>

<p>The  session wrapped up with a quick reflection of the latest version of <a href="http://www.parttimecomics.com/keith/checklist/">Keith's Convention Checklist</a>.</p>]]>
    </content>
</entry>

<entry>
    <title>017 - Who Does Which Work?</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/017-who-does-which-work.php" />
    <id>tag:www.parttimecomics.com,2010://12.2214</id>

    <published>2010-02-16T02:01:34Z</published>
    <updated>2010-03-16T03:03:53Z</updated>

    <summary>For those who create comics part-time, Anthony and Keith make the call on which is more important: &quot;reputation&quot; or &quot;personal branding.&quot;</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>For those who create comics part-time, Anthony and Keith make the call on which is more important: "reputation" or "personal branding."</p>]]>
        <![CDATA[<p>Anthony caught us up a bit on his latest Brawn project. Specifically, he was using an online job source to get some small artistic assistance, but in two cases it didn't work out. These two persons were virtually unrated on the service he used, but Anthony's budget was limited and, besides, he had similar needs met in the past. This time, however, things didn't work out as hoped. Keith joked that Anthony was spoiled by his first experience, in that it was so successful and all that Anthony hoped it could have been.</p>

<p>Keith explored the differences between having a pseudo-business (like Hurm Studio or Cranium Comics) with its own reputation versus promoting one's own name as a personal brand.</p>

<p>Keith noted that in the print and publishing field, as is Anthony's primary pursuit, the business identity and reputation carries a lot of weight. On the other hand, Keith has interests in the online gaming industry and webcomics, and he pondered that promoting one's own name over a business name might help connect him with people who are interested in his work. Will he be switching from people seeing "Hurm" an anonymous business that "hasn't made it" to "Keith Quinn is a guy whose work I sometimes hear about and like," if either is even perceived of in that way.</p>

<p>Keith has been considering promoting his "actual name as someone who works on a variety of interesting projects" moreseo than "a company name that includes a variety of non-standard projects." It's a subtle difference, but one that perhaps successful comic freelancers have been taking advantage of for years. Consider that people know Scott Kurtz as a successful creator who makes the PvP webcomic and Leo Laporte as a broadcaster who uses the web as his primary medium. People see them as creators who get involved with interesting projects, and don't put much interest toward their studio or company names.</p>

<p>Anthony and Keith chatted a bit about Google Buzz and similar "lifestream" tools methods. They wrapped up by mentioning a possible meet & greet at a local comic shop. They're both intrigued by it's middle ground between the "larger than life" aspects of a convention and the one-on-one feel of a bookstore or library signing.</p>]]>
    </content>
</entry>

<entry>
    <title>016 - Repurposing Your Content</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/016-repurposing-your-content.php" />
    <id>tag:www.parttimecomics.com,2010://12.2210</id>

    <published>2010-02-02T02:05:47Z</published>
    <updated>2010-03-16T03:03:36Z</updated>

    <summary><![CDATA[Flyers, iPod/iPad, print versions of webcomics.&nbsp;.&nbsp;.&nbsp;Anthony and Keith talk about ways they repurpose their comics.]]></summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Flyers, iPod/iPad, print versions of webcomics.&nbsp;.&nbsp;.&nbsp;Anthony and Keith talk about ways they repurpose their comics.</p>]]>
        <![CDATA[<p>Before getting into other alternatives, Keith pointed out that the comic model of turning webcomics into collected print volumes is a very common repurposing technique.</p>

<p>Keith talked about the new flyer he will be using at Staple, which includes the first three strips of his upcoming storyline for <em><a href="http://www.localheroes.us/">Local Heroes</a>. </em>He mentioned fitting two flyers on one 8.5x11 sheet and then cutting the sheets in half. This will conserve paper while still keeping the sample strips at a reasonable size.</p>

<p>Later on in the conversation, Anthony summarized his thoughts for collecting the <em>Part-Time Comics </em>podcasts into one CD or DVD volume. The collection would be sold at Staple and other conventions, as well as through our respective online stores.</p>

<p>Wrapping up the chat, Anthony and Keith discussed the recently-announced <a href="http://www.apple.com/ipad/">iPad</a>, how it fits into the world of hand-helds and peripherals, and how comics can take full advantage of all the iPad has to offer. Also, they wondered about possible similar products, such as any that might use Google's <a href="http://www.android.com/">Android</a> system.</p>



]]>
    </content>
</entry>

<entry>
    <title>015 - More Marketing Methods</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/015-more-marketing-methods.php" />
    <id>tag:www.parttimecomics.com,2010://12.2208</id>

    <published>2010-01-19T03:10:00Z</published>
    <updated>2010-03-16T03:03:24Z</updated>

    <summary>Anthony and Keith bring up some new ways to promote your comic, adding to the techniques discussed in episode &quot;005 - Marketing Methods.&quot;</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Anthony and Keith bring up some new ways to promote your comic, adding to the techniques discussed in episode "005 - Marketing Methods."</p>]]>
        <![CDATA[<p>Anthony's been getting back into the swing of things with coloring the next Brawn comic. Keith has ordered some <em><a hef="http://www.localheroes.us/">Local Heroes</a> </em>t-shirts to test new merchanidising waters at the next <a href="http://www.staple-austin.org/">Staple!</a>. Also, he is planning to create a new sample sheet to give people a good idea of the latest storyline.</p>

<p>Wizard World Austin was recently announced, which will take place over three days in the middle of November 2010. Potentially, this is a great opportunity for both Keith and Anthony, although Keith feels that the price for an Artist's Alley table might be a bit too steep.</p> 

<p>Just over a week ago, Keith was treated to something close to an "old time radio show" before the showing of a movie at a local theater, the <a href="http://www.drafthouse.com/">Alamo Drafthouse</a>. Jason Neulander and a small team of three voice actors, one musician, and one sound effects specialist performed a chapter of his comic, <a href="http://www.theintergalacticnemesis.com/">The Intergalactic Nemesis</a>, in front of a live audience. As they performed, panels from the comic were displayed on the movie screen. Keith felt they did a great job using their background in theater to promote their comic.</p>]]>
    </content>
</entry>

<entry>
    <title>014 - Happy New Year!</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/014-happy-new-year.php" />
    <id>tag:www.parttimecomics.com,2010://12.2206</id>

    <published>2010-01-05T03:03:49Z</published>
    <updated>2010-03-16T03:03:08Z</updated>

    <summary>Anthony and Keith catch up on their projects after some time-off, and discuss the latest changes at Webcomics.com.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Anthony and Keith catch up on their projects after some time-off, and discuss the latest changes at Webcomics.com.</p>]]>
        <![CDATA[<p>This holiday season, Anthony went away on a short trip but began catching up on his coloring tasks this past weekend.</p>

<p>Keith was also away for the holiday, but was able to create some sketches that will be used for future <em><a href="http://www.localheroes.us/">Local Heroes</a> </em>strips. This weekend, he penciled and inked a new strip for the upcoming storyline. Keith is also flirting with dusting off one of his old pen-and-paper role-playing systems for a brand new role-playing game.</p>

<p>They both talked about a recent webcomic news item: <a href="http://www.webcomics.com/">Webcomics.com</a>, a popular webcomic creation resource, has changed from a free site to one using a subscription model. Anthony and Keith talked about the valuable information offered by the site, the challenges of the site's abrupt transition to the new model, and several possible futures in store for it.</p>]]>
    </content>
</entry>

<entry>
    <title>013 - Handling Distractions</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/013-handling-distractions.php" />
    <id>tag:www.parttimecomics.com,2009://12.2205</id>

    <published>2009-12-07T20:42:57Z</published>
    <updated>2010-03-16T03:02:53Z</updated>

    <summary><![CDATA[Full time jobs, family, friends, TV, games&nbsp;.&nbsp;.&nbsp;.&nbsp;. Anthony and Keith talk about they handle distractions and get down to the business of creating comics.]]></summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Full time jobs, family, friends, TV, games&nbsp;.&nbsp;.&nbsp;.&nbsp;. Anthony and Keith talk about they handle distractions and get down to the business of creating comics.</p>]]>
        <![CDATA[<p>This podcast's discussion focused on distractions in a broad sense&#8212;TV, games, Internet time-wasting, pets, friends, family, and other work&#8212;and how to handle them. Distractions can keep you from working on your comic, but there may be times when you can use such distractions to your advantage.</p>

<p>One listener, Tyler James, mentioned he uses the Boudewijn Pelt Flatting filter (free at http://www.bpelt.com/psplugins/flatting.html) for Photoshop help. Keith suggested that this filter was a good example of consolidating activities, reducing the impact distractions may have otherwise.</p>

<p>Both Anthony and Keith agreed that find the time and place when you can be most productive is important, especially when comics aren't your full-time job. Anthony sometimes works on comics in the morning or during lunch. Keith mentioned he works best in a non traditional space (like a dining room table or even a floor), often with a TV on in the background. He also mentioned the convenience of being on a slightly-later schedule than his girlfriend, and how that allowed him to sometimes work into the night without having to split his attentions.</p>

<p>Keith said that driving to his day job, walking his dog, and even taking a shower may keep him from putting pen to paper, but these activities also compel him to switch gears and accomplish some pure brain work.</p>]]>
    </content>
</entry>

<entry>
    <title>012 - Web Presence Updates</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/012-web-presence-updates.php" />
    <id>tag:www.parttimecomics.com,2009://12.2204</id>

    <published>2009-11-24T02:53:11Z</published>
    <updated>2010-03-16T03:02:34Z</updated>

    <summary>Anthony and Keith chat about recent updates to their websites and other related business.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Anthony and Keith chat about recent updates to their websites and other related business.</p>]]>
        <![CDATA[<p>Within the past two weeks, both Keith Quinn and Anthony Rezendes made updates to their websites. Unfortunately, they also had some "time wasters" that they had to deal with.</p>

<p>Recently, Anthony's <a href="http://www.facebook.com/">Facebook</a> account for Cranium Comics as temporarily banned, but he was able to work with their support team to regain access. Earlier today, Anthony posted to the <a href="http://www.craniumcomics.com/">Cranium Comics</a> website, "<a href="http://www.craniumcomics.com/archives/257">R. Crumb &amp; Art Spiegelman: A Conversation</a>." The article summarizes his experience at a recent public discussion between the two creators. He also mentioned having some troubles with his online store, and may be looking into a new store system as an alternative to troubleshooting the issue.</p>

<p>Keith mentioned his day job's mandatory overtime schedule has been relaxed, allowing him some time to revisit several <a href="http://www.hurm.com/">Hurm.com</a> updates he's long had in mind.The main page now includes six new blocks of content, each one spotlighting his current projects. Also, he added a new URL for <em>Heroes Incorporated&reg; </em>at <a href="www.hurm.com/heroesincorporated/">www.hurm.com/heroesincorporated/</a>. While making these updates, Keith cleaned up the small amounts of spam that the Hurm.com forums had been suffering from since the beginning of the month.</p>]]>
    </content>
</entry>

<entry>
    <title>011 - Making Time When You Don&apos;t Have Time</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/011-making-time-when-you-dont.php" />
    <id>tag:www.parttimecomics.com,2009://12.2203</id>

    <published>2009-11-10T01:41:41Z</published>
    <updated>2009-11-24T03:16:06Z</updated>

    <summary>Anthony and Keith examine what might help fit their comics better into their busy schedules.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Anthony and Keith examine what might help fit their comics better into their busy schedules.</p>]]>
        <![CDATA[<p>During a lunch discussion earlier that day, they observed that they both work primarily on long form comics, while shorter and/or stand-alone comics might be better for the part-time creator</p>

<p>Both creators look to other part-time comic creators and try to learn from their successes, such as Kazi Kibuishi (of <a href="http://www.boltcity.com/copper/">Copper</a> and <a href="http://www.flightcomics.com/">Flight</a>, among others) and Kris Straub (creator of <a href="">Starslip</a> and <a href="">Chainsawsuit</a>, among others).</p>]]>
    </content>
</entry>

<entry>
    <title>010 - Progress Updates</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/010-progress-updates.php" />
    <id>tag:www.parttimecomics.com,2009://12.2198</id>

    <published>2009-10-27T01:45:39Z</published>
    <updated>2009-11-24T03:16:16Z</updated>

    <summary>Anthony and Keith update each other on their respective comic projects.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        Anthony and Keith update each other on their respective comic projects.
        
    </content>
</entry>

<entry>
    <title>009 - How to &quot;Fail Successfully&quot;</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/009-how-to-fail-successfully.php" />
    <id>tag:www.parttimecomics.com,2009://12.2197</id>

    <published>2009-10-10T01:54:21Z</published>
    <updated>2009-11-24T03:16:25Z</updated>

    <summary>Success doesn&apos;t have to be an &quot;all or nothing&quot; situation. Keith explains how to change your habits and start planning using only degrees of success.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Success doesn't have to be an "all or nothing" situation. Keith explains how to change your habits and start planning using only degrees of success.</p>]]>
        <![CDATA[<p>Keith Quinn talks about his philosophy of "failing successfully."</p>

<p> Here is a common situation in the online gaming industry: Developers will fully plan a game and then work toward fulfilling 100% of that plan. However, the bigger the project, the longer it will take to complete and the greater the likelihood of things going wrong. Concepts like "over promise, under deliver," "feature creep," and even "putting all your eggs in one basket" may be mentioned. Deadlines might be missed unless features are cut, and so they are. Perhaps the game launches with only 85% of the game concept. The game suffers by the absence of features that were intended for the release version but never made it into the final form, because the user has a sense that the game is somehow incomplete. Periodic post-launch updates will struggle to play catch-up, but the damage is done.</p>

<p>Imagine instead that the developers planned their product in small chunks. The core game becomes something easily created in much less than the desired timeframe; this part will be a whole game, although one with few features. Now, there is no way that the product will launch without a full, polished game. Additions would be modularized into smaller, completable, self-contained chunks. Most will be completed before the game launches, but they are all bonuses to the game and users will never feel like the game launched in a substandard form. Success criteria changed from the previous paragraph's fears about not completing a full game into more positive goals based on improving the core game with satisfying updates.</p>

<p>This same concept can be applied to many other endeavors, including comic creation. Anthony's latest comic has been divided into multiple stories with multiple creators. If problems slow down the progress of one, the impact is much less than if he had only one story and one set of creators. Keith will not be able to finish the last chapter of the next Local Heroes story, but he can still achieve his goal of being at Staple 2010 with new products.</p>]]>
    </content>
</entry>

<entry>
    <title>008 - Producing &quot;Local Heroes&quot;</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/008-producing-local-heroes.php" />
    <id>tag:www.parttimecomics.com,2009://12.2196</id>

    <published>2009-09-29T01:55:01Z</published>
    <updated>2009-11-24T03:16:33Z</updated>

    <summary>Anthony talks with Keith about how he creates the Local Heroes comic and website.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>Anthony talks with Keith about how he creates the <em><a href="http://www.localheroes.us/">Local Heroes</a> </em>comic and website.</p>]]>
        <![CDATA[<p>During the discussion, Keith talks about why the early <em>Local Heroes </em>strips were pencils without inks, choosing the right visuals style for your comic, and his signature storytelling style of three strips becoming one comic page.</p>

<p>Later in the chat, Keith talks about the importance of navigable archives for webcomics, especially for ones that are based on long-form stories. This importance extends to new readers, returning readers, and even search engines. The site at <a href="http://www.localheroes.us/">www.localheroes.us</a> includes news posts for every comic, category tags for each comic, storyline descriptions in the archive indexes, and "The Story So Far" blurbs.</p>]]>
    </content>
</entry>

<entry>
    <title>New Links Page</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/new-links-page.php" />
    <id>tag:www.parttimecomics.com,2009://12.2194</id>

    <published>2009-09-15T23:25:30Z</published>
    <updated>2009-09-29T02:47:06Z</updated>

    <summary>The show notes for a typical Part-Time Comics podcast includes a summary of that podcast&apos;s discussion as well as a collection of links to services and products we mentioned. We&apos;ve collected all of those links we shared into one web page, and will be adding new links to that page with each new broadcast. Go to www.parttimecomics.com/links/ to check out ...</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="about" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[<p>The show notes for a typical <em>Part-Time Comics </em>podcast includes a summary of that podcast's discussion as well as a collection of links to services and products we mentioned. We've collected all of those links we shared into one web page, and will be adding new links to that page with each new broadcast. Go to <a href="http://www.parttimecomics.com/links/">www.parttimecomics.com/links/</a> to check out those links.]]>
        
    </content>
</entry>

<entry>
    <title>007 - Producing &quot;Brawn&quot;</title>
    <link rel="alternate" type="text/html" href="http://www.parttimecomics.com/archives/007-producing-brawn.php" />
    <id>tag:www.parttimecomics.com,2009://12.2191</id>

    <published>2009-09-14T13:00:00Z</published>
    <updated>2009-09-29T02:09:59Z</updated>

    <summary>The creation of the next Brawn comic is under way, and Anthony talks about what goes into the planning, creation, and production of a book by Cranium Comics.</summary>
    <author>
        <name>Nobody</name>
        <uri>http://www.hurm.com</uri>
    </author>
    
        <category term="podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    
    <content type="html" xml:lang="en" xml:base="http://www.parttimecomics.com/">
        <![CDATA[The creation of the next <em>Brawn </em>comic is under way, and Anthony talks about what goes into the planning, creation, and production of a book by <a href="http://www.craniumcomics.com">Cranium Comics</a>.]]>
        
    </content>
</entry>

</feed>
